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ty for making game boring
08-10-2017, 12:59 AM
Post: #21
RE: ty for making game boring
You avoided my question by trying to make it look like a threat from a dictator. This was a question directed to you good sir and if you wouldn't mind do answer.

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08-10-2017, 01:09 AM
Post: #22
RE: ty for making game boring
Aoi's idea? Everyone supported Aoi's idea. The people love it, the government love it, the animals love it. Aoi had the best ideas in the game. Thank you.

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08-10-2017, 02:36 AM
Post: #23
RE: ty for making game boring
Yup. Just like people loved and supported Trump.

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08-10-2017, 08:17 PM (This post was last modified: 08-10-2017 08:21 PM by aloshka.)
Post: #24
RE: ty for making game boring
If whole server had supported this idea except Aoi, then whole server would gang up against Aoi or they would enjoy this new-war-room-system-thingy excluding Aoi.

And even if they would. Even if they will. Then I will have another topic to talk about with Ak90 on messenger.




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08-10-2017, 10:37 PM (This post was last modified: 08-10-2017 10:39 PM by mitsuyoshi.)
Post: #25
RE: ty for making game boring
what we need is a new larger, strategic war room and a new system in game that will force a clan to make war with another or be faced consequences. i think i'd be fair if there were rules where players / leaders wouldn't be able to do what they want. (by "want", i meant like having peace for eternity in a WAR ROOM)
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08-10-2017, 11:24 PM
Post: #26
RE: ty for making game boring
(08-10-2017 10:37 PM)mitsuyoshi Wrote:  what we need is a new larger, strategic war room and a new system in game that will force a clan to make war with another or be faced consequences. i think i'd be fair if there were rules where players / leaders wouldn't be able to do what they want. (by "want", i meant like having peace for eternity in a WAR ROOM)

LARGER war room? Idk about that. War room is massive. Same size as the island.

We just need people to not worry about land, and have a buffer zone of say, 10% of the clan land, that they can lose without consequence.

A clan attacks someone, then they open themselves up to being attacked by someone else. Once clans get too massive, every other clan will have no choice but to attack them. Resulting in rises and falls of clans over time, in an ever changing landscape.

But nobody can handle losing a single tile without crying like a baby, creating 1,000 alts, and cheating like a madman to make themselves look good on a video game.

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08-10-2017, 11:33 PM
Post: #27
RE: ty for making game boring
Aloshka, honestly, I dont want to start ironizing you. Like. Really.

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08-11-2017, 02:58 AM
Post: #28
RE: ty for making game boring
Ashura. Leo, let me thank you both for your efforts in creating and developing your own War Room Overhaul system.

As usual I will just point Aoi’s official position here, and will try to avoid long useless discussions about two systems – last time it led to at least 30 pages of insults with no chance to convince each other. So I won’t respond in this topic any more.

I also won’t make arguments about your vision of the last War where *Democratic Chronos’s coalition* fought for freedom, democracy and war room overhauling against *Evil Communistic Aoi Hoiru*. I do not agree with you at all, but let it be your opinion.

For me it is funny, when the current system which considers lands as clan’s property and makes all clans to respect each other and do not attack without permission is considered by you as Communistic while your one which deny it – is nice and democratic. Maybe I am a communist, who knows. But I won’t criticize different aspects of your system and/or current system – we made that comparison many times and still have different opinions.

I may say that a lot of people who are shouting for increasing amount of fights in war room rarely take part in them and prefer chatting in dojo instead of fighting for the glory of their clan. But well, any player has the right to decide how to spend his time in game.

It is ok for me, and I respect your opinion even when I do not like your ideas.

But
I can’t agree with you at several points.

First of all – please, do not call current system - *Aoi system* in a way you do it. After your posts I feel like evil dictator, who made the whole server to follow my BOOOOORING sparring system.
Current system was developed by Tonyk(Aka Ryu Clan Leader) and me and discussed with all other clan leaders. .

(http://forums.explosivebarrel.com/showth...?tid=1141)

Next, I will repeat again and again – the main advantage and idea of current system is RESPECT to other clan ideas and wishes.

It does not MAKE some clan to do something or loose anything if they don’t want to do it On the other hand no limitations to another systems if both opponents agree.

You told all clans except Aoi supports ONLY your system (which is not truth for sure, but lets imagine it is so). Current system allows all that clans to use any rules they want and approve between each other. So no problem with using your system by all clans, just do not attack Aoi without permission.

I am glad to hear you consider Aoi as such a powerful and dominating clan to make ALL other clans use bad system instead your good one. But I consider such a statement as a bit unrealistic. All clans liked your system except Aoi, but no one is using it? I am not sure the problem is Aoi Hoiru…

Moreover I am not even sure that the decreasing amount of people online is connected with ANY POSSIBLE war room system. You all know people who left because of boring peace. And you all know people who left because they are tired of war. But all that people were kinda popular, well equipped players. Who will tell about random newbies? They may leave because they have no access to war room battles or they may leave because they are killed by 80 lvl enemy every time they enter war room, or because they do not want to learn how to use it.

The game online amount is decreasing not because of War Room system. But because of developers indifference first of all. When game was on first positions in Armorgames and Kong, had advertisement, events, updates – we had hundreds of new players every day. 90 % of them were leaving. But 10% were enough to develop community and keep online balance. Now we do not have even dozen of newcomers and WAR ROOM OVERHAUL won’t help to save the game if devs do not care.

And the final statement:

We, Aoi Hoiru clan, have regular sparrings with all clans and consider that amount of war room activity as enough for us. We never MADE someone to join to ANY system and never dictate any clan how to build their sparrings. And in the same time we won’t allow someone to attack us and take our lands without permission. We consider current system as OK, but do not mind if some clans would like to play using other systems or terms if they have an agreement between each other and I personally would be glad for you if all clans would use your system. But Aoi won’t, sorry.

We do not consider our position as the threat to someone and deny any direct or indirect charges in *making someone to join any system* or *making game boring*.

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08-11-2017, 03:46 AM
Post: #29
RE: ty for making game boring
Sorry, not even gonna bother reading. 2 threads and hundreds of posts of basically talking to a wall was plenty for me.

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08-11-2017, 05:29 PM
Post: #30
RE: ty for making game boring
So stahp ashuring us.

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